Wow that was a very cool and original feeling game! Also solid job on teaching the player new mechanics. Looking forward to seeing y'all finish this up :)
Holy crap, the queen bee is making me so ticked off, istg, I've been playing this game so much but every time I get to her she always pulls a move that makes me die. like the hell, 27 damage T-T I'll have to best deck ever, and them its gone. I love this game but what the hell.
Found an "error" besides loosing all attack dices with the "loose a random dice to escape." You can apply GROW to TERRAIN BUT IT DOESN'T DO ANYTHING!!!
Cool concept and great gameplay! I just feel it lack a bit of UI visibility for it to be even better, like knowing what enemies are going to do I feel is important aspect in these types of games and maybe a map would be cool so I know when the boss is coming up. I think those 2 things would help a ton with enjoyment of the game. One more thing that might be cool as QoL is when you select a perk after a battle like upgrade a dice or remove a dice, that there is option to confirm if thats the dice you want to upgrade instead of just one click.
It's really a solid concept, I love unique turn based roguelites and this one is really good. Can't wait for the full game!
yah! finally! reallly really enjoyed this game! thank you so much. would love an endless mode. I'd pay real money to pick your own dice or maybe have a few different sets you can keep. really fun, thanks!
I just cannot get past floor 21 no matter how good of a run I am on. The difficulty jumps so much... Any tips? I have been cruising through with block pieces but I think I need to be able to one shot enemies after 21. It gets pretty frustrating since I am literally not taking any health damage all the way to 21 and then just get smacked.
Interesting concept and fun to play. Feels like a mix of slay the spire and dicey dungeon. I like the grid system for combat and the tool tips were a nice way to "learn" the game quickly
I think it would be cool if there was a free play mode where you could save specific dice, after you beat the whole thing and then play with specific sets of your dice
this is one of my fave games idc like i love backpack hero and i love this and i love managing my items and inventory heheehe after we beat the frog will there be an infinite mode?
Super fun to play and really charming altogether. Like the best of these games, luck is barely a factor, it's really about learning how to manage your dice and learning how the enemies work. And while I don't feel a desire to replay it, it's honestly kind of nice having a roguelike that's fun and novel to learn, pleasant to look at, and a few hours later it's done.
It took me a long time to understand why I couldn't use all the dies, but eventually figured it out. The Finish button needs more color as it looks unclickable so gray.
While I think I saw hover text for "Glass", I don't think I saw info on other terms like "Hollow", "Heavy", etc. (this was the web version, hopefully the hover text works better in the downloaded version).
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yes
I love this game so much ! It's so relaxing, and I can play it for hours
Wow that was a very cool and original feeling game! Also solid job on teaching the player new mechanics. Looking forward to seeing y'all finish this up :)
What does the gem do?
tf lmao
Holy crap, the queen bee is making me so ticked off, istg, I've been playing this game so much but every time I get to her she always pulls a move that makes me die. like the hell, 27 damage T-T I'll have to best deck ever, and them its gone. I love this game but what the hell.
GET RID OF THE COPYCAT MODIFIER!!!!!!!
Can a (DIE) be (HOLLOW) and heavy?
yes
Great concept and really neat gameplay, but the UI could use some] ’-;08ok6.54ksa2h1gf IMPROVEming
does the queen bee medal help at all?
So well done, so cool. Love the concept and the art style.
very fun, quite addicting
has this been updated? i found a new enemy i've never seen after hundreds of games.... some brown looking blob thing
That one's a secret/easter egg!
It said I unlocked new game plus but nothing has really changed in the gameplay
It makes it possible to beat the last boss
cant win ACHHHHHHHHHHHHHHHH
I got a run where I got a Heavy 555666 attack die after my second battle. I lost that run, but I was doing good for a while.
I don't understand the killer bee boss
Just got my first victory :) I got a C. Also amazing Game!!
Ive had this game open for 1 whole week now. cant stop playing
it should stop the time, when you pause
Found an "error" besides loosing all attack dices with the "loose a random dice to escape." You can apply GROW to TERRAIN BUT IT DOESN'T DO ANYTHING!!!
Cool concept and great gameplay! I just feel it lack a bit of UI visibility for it to be even better, like knowing what enemies are going to do I feel is important aspect in these types of games and maybe a map would be cool so I know when the boss is coming up. I think those 2 things would help a ton with enjoyment of the game.
One more thing that might be cool as QoL is when you select a perk after a battle like upgrade a dice or remove a dice, that there is option to confirm if thats the dice you want to upgrade instead of just one click.
It's really a solid concept, I love unique turn based roguelites and this one is really good. Can't wait for the full game!
yah! finally! reallly really enjoyed this game! thank you so much. would love an endless mode. I'd pay real money to pick your own dice or maybe have a few different sets you can keep. really fun, thanks!
I just cannot get past floor 21 no matter how good of a run I am on. The difficulty jumps so much... Any tips? I have been cruising through with block pieces but I think I need to be able to one shot enemies after 21. It gets pretty frustrating since I am literally not taking any health damage all the way to 21 and then just get smacked.
you need reusable healing and a deck with only 5 dice and be able to loop full heal plus shield while chipping in dmg
Interesting concept and fun to play. Feels like a mix of slay the spire and dicey dungeon. I like the grid system for combat and the tool tips were a nice way to "learn" the game quickly
Looks fun
how the fuck do you kill the ones that heal themselfs when you attack them
edit : nvm
You wait until you have many boost and attack and then you just rush it
I finally did it, it took me long enough lol
I think it would be cool if there was a free play mode where you could save specific dice, after you beat the whole thing and then play with specific sets of your dice
this is one of my fave games idc like i love backpack hero and i love this and i love managing my items and inventory heheehe after we beat the frog will there be an infinite mode?
Hey! Super great game. It looks like your Discord link is broken though... Can't wait to see this come out on Steam!!
Hey, thank you for the comment! Do you mean the Discord link from this page? It seems to be working fine for me.
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Super fun to play and really charming altogether. Like the best of these games, luck is barely a factor, it's really about learning how to manage your dice and learning how the enemies work. And while I don't feel a desire to replay it, it's honestly kind of nice having a roguelike that's fun and novel to learn, pleasant to look at, and a few hours later it's done.
Like the graphics! Combat system is really cool.
Lovely art style and music!
It took me a long time to understand why I couldn't use all the dies, but eventually figured it out. The Finish button needs more color as it looks unclickable so gray.
So, I "killed" one of the enemies, 5 times in a row, but it still killed me... W T F ? ? ?
have you tried getting exact leathal
Would it be, per chance, one of the enemies you need to kill with their exact health? (the cockroach-looking thingies)?
Any advice on dealing with mimic? If I don't kill it straight away I almost always die
While I think I saw hover text for "Glass", I don't think I saw info on other terms like "Hollow", "Heavy", etc. (this was the web version, hopefully the hover text works better in the downloaded version).