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Didnt expect to get out of this one xD

if boost die could boost another boost die i would have like 26 defense in one turn lol

this is good

yes

I love this game so much ! It's so relaxing, and I can play it for hours 

Wow that was a very cool and original feeling game! Also solid job on teaching the player new mechanics. Looking forward to seeing y'all finish this up :)

A really fun game! The only thing I'll say is that I do wish there was at least a brief tutorial, but I love the art and the gameplay is really fun!

What does the gem do?

tf lmao

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Holy crap, the queen bee is making me so ticked off, istg, I've been playing this game so much but every time I get to her she always pulls a move that makes me die. like the hell, 27 damage T-T I'll have to best deck ever, and them its gone. I love this game but what the hell. 

GET RID OF THE COPYCAT MODIFIER!!!!!!!

Can a (DIE) be (HOLLOW) and heavy?

yes

Great concept and really neat gameplay, but the UI could use some] ’-;08ok6.54ksa2h1gf IMPROVEming

does the queen bee medal help at all?

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So well done, so cool. Love the concept and the art style.

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very fun, quite addicting

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has this been updated? i found a new enemy i've never seen after hundreds of games.... some brown looking blob thing

It said I unlocked new game plus but nothing has really changed in the gameplay

hell yeah

cant win ACHHHHHHHHHHHHHHHH

I got a run where I got a Heavy 555666 attack die after my second battle. I lost that run, but I was doing good for a while.

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I don't understand the killer bee boss

Just got my first victory :) I got a C. Also amazing Game!!

Ive had this game open for 1 whole week now. cant stop playing

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it should stop the time, when you pause

Found an "error" besides loosing all attack dices with the "loose a random dice to escape." You can apply GROW to TERRAIN BUT IT DOESN'T DO ANYTHING!!!

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Cool concept and great gameplay! I just feel it lack a bit of UI visibility for it to be even better, like knowing what enemies are going to do I feel is important aspect in these types of games and maybe a map would be cool so I know when the boss is coming up. I think those 2 things would help a ton with enjoyment of the game.
One more thing that might be cool as QoL is when you select a perk after a battle like upgrade a dice or remove a dice, that there is option to confirm if thats the dice you want to upgrade instead of just one click.

It's really a solid concept, I love unique turn based roguelites and this one is really good.  Can't wait for the full game!

yah! finally!  reallly really enjoyed this game! thank you so much. would love an endless mode. I'd pay real money to pick your own dice or maybe have a few different sets you can keep. really fun, thanks!

I just cannot get past floor 21 no matter how good of a run I am on. The difficulty jumps so much... Any tips? I have been cruising through with block pieces but I think I need to be able to one shot enemies after 21. It gets pretty frustrating since I am literally not taking any health damage all the way to 21 and then just get smacked.

Interesting concept and fun to play.  Feels like a mix of slay the spire and dicey dungeon.  I like the grid system for combat and the tool tips were a nice way to "learn" the game quickly

Looks fun

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how the fuck do you kill the ones that heal themselfs when you attack them

edit : nvm

You wait until you have many boost and attack and then you just rush it

I finally did it, it took me long enough lol

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I think it would be cool if there was a free play mode where you could save specific dice, after you beat the whole thing and then play with specific sets of your dice

this is one of my fave games idc like i love backpack hero and i love this and i love managing my items and inventory heheehe after we beat the frog will there be an infinite mode?

Hey! Super great game. It looks like your Discord link is broken though... Can't wait to see this come out on Steam!!

Hey, thank you for the comment! Do you mean the Discord link from this page? It seems to be working fine for me.

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Super fun to play and really charming altogether. Like the best of these games, luck is barely a factor, it's really about learning how to manage your dice and learning how the enemies work. And while I don't feel a desire to replay it, it's honestly kind of nice having a roguelike that's fun and novel to learn, pleasant to look at, and a few hours later it's done.

Like the graphics! Combat system is really cool.

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Lovely art style and music!

Needs improvement on the UX side since it took me a long time to understand why I couldn't use all the dies. The Finish button needs some color as it looks unclickable as gray.

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