i just beat this game and have a few problems with it, firstly the final boss is a bit too easy, you should give it a few minions, or break it up into three enemies with different strengths, and there is no reward for beating the game, nothing like a cute drawing, or an unlock, but even with all the problems i see the game is still incredibly fun and intresting
YOOOOOOOOOO I beat the game (holding on with 8hp) and I feel so EPIC!!!!!
I just have two things to say:
One: When you get new dies, it's always the same sides if it is silver, gold, ect. So possibly make a pool of what is the max and spread it out along all the sides??? I don't know how hard that would be, I don't know what game engine you use and how it would work in that engine, but I think it would allow for some planning ahead if you were given lets say, a silver die with one 6 but the other sides are trash, or one that is all 3s. Agen, I don't know how hard this would be for you, but I think it will increase the strategy.
Second thing is that I saw some people saying they wanted to target enemies, and because I like to logic puzzle myself, I thought about it, and came up with an idea of a target die, that switches your target by the number you roll. This may or may not be a crystal die, but doing this would allow for larger (but weaker) groups of enemies to exist. This probably would be extremely hard to implement and was just a random idea I came up with from reading the comments, so take this with salt.
Anyways, I can't wait for the next update, and I'm thinking of joining the discord (I feel strange in bigger servers)!
nice game, finished on first play through. I think you need something to limit block-stacking like crazy. on the other hand, it's great the way it is. I think there is a lot of potential to expand on the idea, nice work!
The getting a block build is not, but for when I beat it I didn't get rid of my attack and upgrade by boost dies, because boost dies strangely get weaker as they get stronger, and some times I needed to do a lot of damage to take down a guy, expressly with healers. Soo this strategy mayyy work, but it is riskier when you get rid of attack.
Amazing Game :) Love the art and the original gameplay. I think maybe some music variation could be nice as that tune was pretty repetitive after a while. But other than that what a great gamejam submission.
great game I only wish I could choose which enemies to attack first because if I can kill an enemy in one hit but I also have enough damage to be able to kill a more dangerous enemy I am forced to attack the weaker one and take more damage
I would like that you can have 30 health at max rather than 20 but you still start at 20. Another thing is that when you have a choice between getting a dice or upgrading it. I have another idea is that you can choose who you want to attack because I keep on dying from the last enemy. This is the last one that is just a random idea and that idea is to have a option between infanite mode and story mode but that is just stupid but it would be cool. Like how I said the game is good but it can some improvements.
This game is fantastic! The gameplay and dice mechanics are executed perfectly. If there was a simple infinite mode then i would have gotten a bit more enjoyment out of it. The addition of dice rarities and the OVERKILL dice was great and i look forward to the next content update!
Glad you updated this, because I loved it on my first try! The Heavy dice that stay on the board are genuinely the best part and makes you do the most thinking about actual future moves, I'd love to see more dice that incorporate some kind of bonus beyond the turn you play it on.
(Like they reroll the existing dice you're currently holding onto or help boost the chance of getting another dice like it out of your bag next turn)
Really you could do whatever you want, the concept is really solid!
I just found this game and I love it so much! I love the combat and the strategy you need. I really do wanna suggest just one thing. Can there be a way to select which enemy I want to defeat first because the shell bug and healing bug are the last ones to go and they are the most difficult to defeat...that's just one thing. Also, is there a way to upgrade how many dice you can select to play instead of just 3.
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Loved it, well done. Also first time I feel like I've ever been able to finish a roguelike :D feeling proud
this is so fun, i love it
i just beat this game and have a few problems with it, firstly the final boss is a bit too easy, you should give it a few minions, or break it up into three enemies with different strengths, and there is no reward for beating the game, nothing like a cute drawing, or an unlock, but even with all the problems i see the game is still incredibly fun and intresting
just noticed where it said that the ending isn't really the total end and there will problem be more updates so nvm on my second problem
what dose upgrading ur dice do
makes it so they roll higher
ok thanks
YOOOOOOOOOO I beat the game (holding on with 8hp) and I feel so EPIC!!!!!
I just have two things to say:
One: When you get new dies, it's always the same sides if it is silver, gold, ect. So possibly make a pool of what is the max and spread it out along all the sides??? I don't know how hard that would be, I don't know what game engine you use and how it would work in that engine, but I think it would allow for some planning ahead if you were given lets say, a silver die with one 6 but the other sides are trash, or one that is all 3s. Agen, I don't know how hard this would be for you, but I think it will increase the strategy.
Second thing is that I saw some people saying they wanted to target enemies, and because I like to logic puzzle myself, I thought about it, and came up with an idea of a target die, that switches your target by the number you roll. This may or may not be a crystal die, but doing this would allow for larger (but weaker) groups of enemies to exist. This probably would be extremely hard to implement and was just a random idea I came up with from reading the comments, so take this with salt.
Anyways, I can't wait for the next update, and I'm thinking of joining the discord (I feel strange in bigger servers)!
nice game, finished on first play through. I think you need something to limit block-stacking like crazy. on the other hand, it's great the way it is. I think there is a lot of potential to expand on the idea, nice work!
tips for begginers : go full defence ( upgrade block and boost dies ), and remove 1 of attack / block dies so you can upgrade it easily
sounds like an awful strat lol
The getting a block build is not, but for when I beat it I didn't get rid of my attack and upgrade by boost dies, because boost dies strangely get weaker as they get stronger, and some times I needed to do a lot of damage to take down a guy, expressly with healers. Soo this strategy mayyy work, but it is riskier when you get rid of attack.
ok thanks for the tip @Toaster_on_mass :D
@Toaster_on_mass
i also realized that upgrading boost dies to gold is a waste, instead you want silver ( boosters have diminished returns )
I JUT FOUND OUT A GAME BREAKING MECHANIC
so get a heavy die then place it, after you place it the next turn it will be in the same tile BUT it wont use any die cap
( so the die cap is now 4 )
omg that strat actually worked extremely well :o
@EchoCap really :/ try it first got me to wave 20
Very cool "just one more turn" kind of game !
Nice concept, nice execution, love the art style.
Needs some difficulty spike, or change of enemies.
Good Job!
Well done this is really a fun game - music is also very good
If The Game Is Too Easy I Have Some Challenges For You
Easy Challenges
1. No Defense Dice
2. No Heavy Dice
3. No Boost Dice
4. Close The Game
Normal Challenges
5. No Healing Dice (healing at the end of the floor is okay)
6. No Getting New Dice
7. Get A 'The Poop' Dice
8. No Crystal Dice
9. No Silver Dice (It is possible to get a gold die in the 'Get a New Die')
10. Have 1 Heath Left In A Battle
11.Get A 'The Holy' Die (can be obtained by upgrading a 'The Poop' Die (Thanks @avt7))
Hard Challenges
12. No Hit
13. Only Attack Dice
14. No Gold Dice
15. No Healing (yes not even healing at the end of a floor)
16
. No Middle (when it is your turn DO NOT use the middle spot)17. Remove 3 Dice (when you can remove dice remove 3)17. Always Remove Dice (when you can remove dice remove always 3 dice)
18. No Upgrading Health
19.Get A 'Lucky One' Die
Impossible Challenges
20. No Attack Dice
21. Only 1 Die
22. No Battles
23. Lose Without Dying
24. No Frog
25. Have No Dice
26. Win With Exactly 0 Heath
27.Get To Floor 21
Note:
I Only Tested Easy And Normal Challenges
Hard I Did Not Test
Impossible I Cannot Test
(also edits are updates to challenges)
impossible challenges litterally are impossible i dont get why you would add them
Just in case the hard challenges are too easy for anyone
yes but they are literally not possible to beat even if you where super good at the game
Well Using 1 dice maybe possible with a
lotlittle bit of lucki just realised the impossible challenges was a joke im so stupid
Wouldn't the no silver die be harder then the no gold, as with upgrading you need to go to silver to get to gold?
no i meant that the no silver die is no silver but you can get gold dice in the 'Get a new die'
no gold die is different because you can use silver dice
Good point
7. Get A 'The Poop' Dice
I got it intentionally on low levels and it is not so poopy as you think)
It becomes "all 6" die in a 1 upgrade. But, depending on a bit of luck it can become crystal.
Thanks For Telling Me I thought it was a joke dice
Wow, I finished it. That was pretty awesome. Just needs cutscenes. GG. :3
Wonderful game. Hope to see it expanded in the future to have more cards/dungeons/monters etc..
It would be perfect if there would be an app ñ, I wanted to play this in my cellphone :'(
WHY WONT YOU DIEEEEE!!!111!!111!!11!1!!!
Suggestions:
ability to go back after a round, to see if you want to upgrade but decide not to, you cant go back.
Enemy selection; being able to choose which enemy to attack
Freeplay mode/creative menu
Online multiplayer
Really nice game! The dice abilities and placement make each turn a nice puzzle.
Love this game mechanic and art! Add more enemy and card it will be a fantastic card game!
amazing!!!
Amazing Game :) Love the art and the original gameplay. I think maybe some music variation could be nice as that tune was pretty repetitive after a while. But other than that what a great gamejam submission.
PS. Also beat the game
needs to have the ability to choose which enemy to attack
and needs for excess damage to bleed into next enemy
with the current way the game is, that would just make it way too easy
The only way that would work is if there was some die that made your targeted enemy change, so you have to use a die to do that.
This is such a fun game! I got to floor 18 before dying :( cant wait to see more!
great game I only wish I could choose which enemies to attack first
because if I can kill an enemy in one hit but I also have enough damage to be able to kill a more dangerous enemy I am forced to attack the weaker one and take more damage
Great game! Really looking forward to more ^^
AMAZING
i finished the game just now and cant express how much i love it, all the dices, combinations, boss, enemies, ITS PERFECT
the game was so fun, could you make it longer? (and add checkpoints)
best flash game i played (yet) in my life!
Too good this game! I loved spending time on a game to see all the strategic possibilities!
enjoy this game
But I do hope the next update changes things some, just beat it back to back games, gets a bit too easy once you figure out the strat
Great polish to this game! Lost some time playing it for so long. Had me hooked from the beginning!
I love this game!! Just beat it and I can't wait for more :)
Hiii, I've made a video about the game and wanted to share some feedback about it, hopefully it is useful to you ^^
-The concept is quite interesting and you can "click" with it pretty fast.-The visual style of the game fits perfectly the theme of the game and it is really enjoyable.
-The gameplay mechanics are really interesting and the difficulty feels pretty balanced giving the player a very solid gameplay experience.
-The game could have a multiplayer mode (PVP) as the combat system could end up being interesting on that format.
Hopefully this is useful to you :D, also if you could subscribe that would help me a lot :)
Regards
Yes! I finally got it!
(i got super lucky with a floor 6 mirror dice)
Congrats! ^^
I would like that you can have 30 health at max rather than 20 but you still start at 20. Another thing is that when you have a choice between getting a dice or upgrading it. I have another idea is that you can choose who you want to attack because I keep on dying from the last enemy. This is the last one that is just a random idea and that idea is to have a option between infanite mode and story mode but that is just stupid but it would be cool. Like how I said the game is good but it can some improvements.
This game is fantastic!
The gameplay and dice mechanics are executed perfectly.
If there was a simple infinite mode then i would have gotten a bit more enjoyment out of it.
The addition of dice rarities and the OVERKILL dice was great and i look forward to the next content update!
Glad you updated this, because I loved it on my first try! The Heavy dice that stay on the board are genuinely the best part and makes you do the most thinking about actual future moves, I'd love to see more dice that incorporate some kind of bonus beyond the turn you play it on.
(Like they reroll the existing dice you're currently holding onto or help boost the chance of getting another dice like it out of your bag next turn)
Really you could do whatever you want, the concept is really solid!
Marvelous work!
I finally beat the dungeon!
do you think there might be a chance of you adding more dungeon floors?
"slippy's dead."
"NICE"
SUPER COOL GAME
I just found this game and I love it so much! I love the combat and the strategy you need. I really do wanna suggest just one thing. Can there be a way to select which enemy I want to defeat first because the shell bug and healing bug are the last ones to go and they are the most difficult to defeat...that's just one thing. Also, is there a way to upgrade how many dice you can select to play instead of just 3.
What that super shell bug, it hits like three times for 5 dmg each WHAT?!?!?!
Really good game, I'm totaly in love with this, but idk if I've just a good deck but I've first try the 20th floor ^^'