Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 73 to 112 of 1,052 · Next page · Previous page · First page · Last page
(+1)

i wonder why this doesnt work

either im real dumb or the browser version softlocks if you try to upgrade dice when you can.

I want moreeee!!!!! Added in wishlist

(+2)

this game is cool guy approved 😎

Wow...

Is this game also coming out on Nintendo Switch? I loooove deck building/roguelites on the Switch. Please let me know.

(+1)

We had a good run while it lasted... elite flies hit hard on stage 8. Tbh I'm a bit embarrassed that the hollow block die wasn't handcrafted (if I had a normal block die and then made it hollow, it would have gone up to 6 instead of 4). Still, had a while to go before my deck was fully decked out.

One of the best games I have played in a long time 10/10. You should add more traits like heavy and hollow I know you said you would in the main version but can we get 1 more on the free version.

There's already 9 dice properties in the demo.

really huh i haven’t been able to get them and I’ve beaten the bosses weird

Sorry I’ve gotten 3 of the traits and 2 of the extra dice types

very cool!

Finally got all the endless mode dice modifiers (again). Now I can finally start playing the game

what

what do honey blocks even do

(+2)(-1)

if you put a die, let's say a 3 heal, on a honey marked block and then use a honey die to put honey on the same honey marked block (with the 3 heal die), the 3 heal will become a 6 heal (idk if that made sense? but yeah i discovered that after 3 games lmao)

Honey dice will place honey/royal jelly on all tiles X away from the honey die (where X is the face of the honey die, kind of like boost dice). If a space the honey die targets is a crown marked space, dice on that space get their value multiplied by 2. If a space a honey die targets isn't a crown marked space, dice on the targeted space have their value divided by two.

Has anyone gotten the grow option after getting an eternal die. Seems the only way for eternal to be worth it, but I have never gotten the opportunity

Finally got grow on an eternal

(+1)

Right after reading your comment I managed to get a grow eternal by floor 2

Nice. Which type? Mine was attack and that is difficult with cockroaches and the weird one.

Block. Tbh, block is probably the better growternal die for that reason. Also pretty OP against evil frog.

is there a chance for xbox version

(+1)

Finally beat it! This game is to die for. (You have to put that on the Steam page now.) I felt bad after killing my sibling. The boss fight was really really fun though! I also absolutely love the Queen Bee boss fight. The unique mechanics in both of them were super duper fun to play around and use to my advantage. Very good game, definitely wishlisting on steam :]

Here's the final batch of Die In The Dungeon Screenshots I need to get rid of


3/2/2023


4/6/2023

4/7/2023



4/8/2023



4/9/2023

4/11/2023



4/12/2023

Here's more images I need to get rid of


February 19 2023

 

February 21 2023




February 24 2023

were the terrain dice removed or is my rng just abysmal recently?

It's your RNG.

(2 edits) (+1)(-1)

Really cool idea. Honestly I haven't played anything so addicting since slay the spire.

HOWEVER, this needs more playtesting. RNG is too dominant, imo. If no decent affixes show up it's basically impossible to beat queen bee.

The way I see it, if I don't get a single hollow/heavy by 6th floor best to just start over. Two rare blue dice are mandatory against that boss.

Also, I find the way enemy damage is represented a bit confusing... What does weak and strong attack translate to? I swear one red square sometimes hits for 2 damage, sometimes 3. Is it supposed to be a range amount? If not, having the exact amount show on the red square would improve UX a great deal.

All in all I'm looking forward to spending hours playing this game. Wishlisted!

(+1)

The Queen Bee's gimmick is using honey dice to pump up dice values when placed on the specifc tiles on the board.

However, You are correct in that if the honey claims your shield dice, you're going to be out of luck when the big attack happens.

I feel the best you can do is to ensure you have only 2 of each colour type. More dice means more chance of having an unfavourable streak of dice you don't want for a given situation.

(1 edit)

The damage enemies deal is indeed a range. Before modifiers (such as endless mode), a plain square (of any color) is 1-2, a silver one is 3-5, a gold one is 6-10, and a really big gold one is 11+ . Each enemy has a range of damage, for example a regular fly deals 1-3 damage, so if it shows a silver you know it rolled a 3.

The game used to not even show these dice indicators, imo they made the game a little too easy.

Fun game. I think the enemies that added new mechanics like the queen bee of the ones that targeted weak spots were the most fun to play against.

urm, does it not work for yall

I got the queen bee medal and the frog medal, but what are those two block shaped medals?

(-5)

Brilliant idea marred by unfair bosses, cheating RNG.

(+2)

what the hell

(+3)

ive found another

(+1)

Is the mirror dice nerfed so that mirroring a pierce dice doesn't pierce or is it a bug? If the former the mirror should show a non-piercing dice, it's confusing that it shows piercing dice

I have downloaded an older version of this and imo its better. The one that should be considered (classic) is the more older one. I still play it sometimes.

I cant play on browser

good game

(2 edits) (+1)(-3)

The Browser version needs a save progress feature, also, nerf the final boss its extremely unfair 

Bosses are pretty easy if you know what you're doing imo. What about the boss are you having trouble with?

the whole like, honey dice thing, and the honey spaces on the board, also the damage is insane, it kills you in two hits and you don't get enough levels to increase your health

(+2)

Amazing game! Say the magic words "dice" and "roguelite" and I am there. It's one of those games that's easy to learn but hard to master. Really looking forward to the full game.

I've been a major fan of rouge like games for a long time and I can tell this will be an excellent addition to the genre

Cant believe they made it for linux :)

(+2)(-1)

In-browser version of this game is broken. Doesn't work in the latest versions of Firefox, IE, Chrome or Opera. It has certainly worked in Firefox in the past. 

(+1)

im on opera and it works for m

I just played it on Chrome

(1 edit)

The first impression that i had with this game was: This is pretty good! I hope this can growth further.

And my surprise when i knew this was going to be on steam really make me happy, hope you guys are proud of the game u made.

Pretty fun!! At first, I thought it was easy!

Can you PLZ add saves

html5 dont work

Excellent game, is very addictive. Happy to see a new combat mechanical

i love this game, frog guy for fraymakers!

this game is very good and when i play this game i mute the music and put on the wise mystical tree for 10 hours

Viewing most recent comments 73 to 112 of 1,052 · Next page · Previous page · First page · Last page