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I just completed the game, and I'd like to commend you on a well-designed roguelike. The art is neat, readable, and unique; the mechanics are largely interesting; and the game is challenging but not insurmountable.


A few notes of feedback:

The addition of floor events is a great choice, which helps provide different deck-building choices while breaking the monotony of combat. However, punishing random events (especially the rolling pill bug) can destroy a run with a single random roll, which feels really bad because it surpasses skill and strategy.

There were a few options that never felt particularly useful or helpful when I used them that may benefit from tuning: replacing a die with a heal die in the fairy pool was never more optimal than the old reliable +3 MAX HP. I was also in general underwhelmed by terrain dice, since they're both less interesting and less reliable than boost dice of the same tier.

The two bosses both have interesting and unique designs, and I like how they interact with the player's bag and board respectively. The fact that they appear nigh-undefeatable at first, but can slowly be whittled down makes for great fun play. Enemy design is fairly well-readable in general, although a way to judge enemy damage output would prove very helpful.

While the difficulty curve overall felt manageable, there are certain enemies whose damage output can very quickly end a run mid-way through if no block/heal dice are drawn for a turn or two. Either decreasing these enemies' damage output or changing how far into a run they appear may decrease a feeling of unfairness that can arise from this.

The final boss would definitely benefit from better decision-making, as currently it arranges its attacks in ways that often make little sense, and leaves it open to exploitation. It almost felt cheap how easy it was to take advantage of its mistakes--this isn't a problem for the regular enemies that sometimes make sub-optimal decisions, but the boss's symmetrical play means its misplays are all the more obvious.


Loved the game, very well made. An enjoyable experience most of the way through, with a satisfying conclusion. I'll be keeping an eye on this game in the future, and anticipate what future updates can bring to this already fun experience.

Terrain dice seem weak at first, but once upgraded they are super-powered. You need to know that placing a terrain dice on a previusly used spot adds to the counter, but does NOT increase the drop rate (i.e. 2x terrain dice on same spot is more than 2x as good).


With 2 gold terrain dice it's easy to get +10, +15 spots, which are so OP it breaks a lot of the game. With 3 ... you can easily cover the whole board in terrain +s. Much much more powerful than boost!

Very fun, really needs an option to save mid-game though. I reached the 17th floor, but had to quit (ran out of time to play).

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Sorry to hear that! Will definetely think about it!

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Finally beat the 20th floor, and I’m even more desperately in need of the ability to save :’)

What do you think is better, Hollow or Heavy? My friend and I disagree.

Heavy for heal/shield - hollow for attack

i put hollow on the purple dice

I love this game

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Why can the queen bee literally one shot us

no you just need to fully shield when queen bee is red

how do you even know what to do with the queen bee? it doesn't tell you anything

well red dice is atk dice so that means a atk is coming

Cool game!

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This game is really fun and has a lot of promise to become a much larger rouge lite. My friend did a vid on it and I checked out the game cuz of him. Thanks for da sick game 


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This is an amazing game! Great job!

Good idea this game is noice~

Show post...

I love this agme put i play on the itchplayer so it doesnt save progress or is it just me

It should! With the new update, you should be able to save achievements and more even in the browser version :)

Show post...

ok thank you

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mfw i lost the only  attack dice i had


also me: welcome to the FOREVER GAMES!

also beat my best, 25 damage

bruh what is this queen bee

a boss, bosses normally have high stats and attacks

beat my best again, 20 damage

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Ahahaha the grow/glass event applied to the same dice

This happened to me too. How unlucky!

beat my record, i have 19 damage now, same thing but instead of a 2 attack it's a 3 attack

my max damage in one turn is 18, i used a mirror die, a hollow 2 boost die, a 4 attack die and a 2 attack die

18 is low :). Place a terrain die, wait a turn and place another on same spot, then use honeybee honey. And then use your mirror, with +2 boost!

+4 terrain -1 decay +4 terrain = +7

+2 boost = +9

+1 honey = +18 + 2xbase

+mirror (positioned so the +2boost touches it too) = +20 + 2xbase

then place a 4 attack for: ... 28 damage


Use a second honey and it goes to 50+ damage.

I really have fun with this game, thanks !!

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Surprisingly fun game (I played for hours to beat it)!!  So much RNGesus makes it a bit annoying.  If you stall long enough your grow dice get pretty OP.  If it got a grow MIMIC dice that would have been really great!


hey what is the second achievement? ive got everything but that

I think it's unlocking the grow dice.  I think if you play a few times, those first 2 achievements just sorta happen randomly.

so annoying, ive played so much and even beat the true boss but no grow dice

I guess that's part of RNGesus...weird tho.  Sorry I don't remember any special event to unlock the grow or terrain dice, just sorta happened.

This is so good!

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Sub 15 minutes maximum score run :D

game hay vcl ae ạ

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Please add keybinds to select dice, it will make playing the game a good bit faster. Maybe a faster combat animations option too. 

Thanks for working on the game for so long.

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^YES. this please

Love how every new thing added to the game actually improves it. Keep up the good work!

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pain

Love this game just beat the frog boss for the first time absolutely can't wait for any further updates.

When I try to run the Mac version (Monterey 12.2.1) I get an error message: “The application ‘Die in the Dungeon 1.4.1 (MAC)’ can’t be opened”.

(This is not the normal right-click-and-choose-open issue with unsigned apps.)

Anyone else getting an error?

Can you maybe try again? I just updated the Mac version with a new build, hopefully addressing this issue.

I can now open as a Mac app–thank-you!!

To prove the point that no good deed goes unpunished, a small request: The app opens full-screen, and can’t be resized, which isn’t great on a 27” monitor. Any chance you could allow app window to be resized?

We'll look into it :)

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i died at floor 5 :P

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Very cool concept and gameplay! Hope to see more dice effects, enemies and so on. One thing that i would like to see there is the ability to look what enemy is want to do this turn, like in StS :>

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Dude, It's so addictive, I'm waiting for the mobile version as soon as possible.  It's a great game, good luck.

You actually can: play it in a browser window on your phone. Itch.io does work a little wonky on mobile, but it worked fine for me.

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this is really fun, has to be one of my favorite games on itch.io rn, it has a lot of replayability

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I like this game, it has cute graphics and unusual gameplay, I think this game has a lot of potential and it's fun to play

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Met a giant grasshopper, got a powerful die, got killed by invincible boxers. 10/10

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Honestly this is probably my favorite game on itch. Been playing this since October on and off, havent gone past lvl 21 but damnnn im hooked. The art, the awesome music and everything its just sooooo addictive. 10/10

Also lil froggo is cute:)

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It took me a bit to figure everything out, but it was totally worth it :) The idea has so much potential!

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Let me tell you this game is 10/10 I have been playing for day's now its highly addictive and the graphics are very satisfying. This is now the game I play in class to pass time. 

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I Must have wasted alot of time

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Hey, I loved your game, its fun and addicting and it looks beautiful. 

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I LOVE THIS GAME

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The game they created is amazing. it's fun, addictive and has beautiful art, and it's very well polished.

You should make a bigger version to be sold, I believe it would be successful.

(+2)

I wish there was a save state cause I can't download the game, but I still want to complete it!

I made an itch.io account purely to play this.

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