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This game is so freaking fun

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Really fun mechanic, perhaps more opportunities to gain dice?

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Cant wait for the Steam Version!

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Love it so much, cool mechanic, especially on the bee floor (took me a while to realize the honey doesn't always de-buff my dice haha)

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This game was the longest game that I played on Itch io. Very captivating, I am waiting four eyes open nice job!

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Very nice, fun game. It has that addictive factor. Could have easily been a gameboy game I would've enjoyed

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hm

id get new die

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Good game i enjoy it. Try my game: https://bobi714.itch.io/batlle

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Pretty much immediately, in the tutorial, I'm bored and/or overwhelmed with the system and the long descriptions. Your game may be good, but I'll probably never know because I don't have the patience to learn your system. Good luck to you. Hopefully others enjoy it, if it's worth the trouble.

It's  one of the best games that i played in this website. The mechanic isn't that hard, you get used to it. It's totally worth it

Okay. Maybe I'll try it again sometime. However, you have my initial, mostly unfiltered reaction, and that may be more helpful than the nice response I have later. When I seek out a game to play, it's to be diverting and fun, not really nice or tolerant or even open minded. It's to play. Anything I put in I hope to get rewarded for. Anything that sort of slows me down or makes me think about the game at least momentarily takes away from the enjoyment of actually playing the game.

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idk how i did dat

mirror, terrain, and boost is insane

((6+6+2)*2)+2

bru

bru

Good job. Its really fun.

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I like this game a lot.

I do however worry this looks more appealing than the upcoming steam version

over 30hrs played this game.And I love it!

died on floor 20 immediately. very fun game though, i will be playing it again. and again. and again

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Love this version 10x more than the version on steam. Visually more appealing and story wise more enjoyable. I can play this for hours unlike the demo on steam

I love the way the more you play, the more you discover interesting ways in which not only the dice matter, but also their placement! Super fun - Wishlisting :)

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Best K.O. I've ever managed in this game:


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yo that is actually sick lol

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dude i think you may have gone over bored

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i think bro hates 

the bee 

While not necessarily challenging - at least for me, I enjoy this game and its concepts. I think it's cool the way it is designed. You have to make your moves by just using different dices on a board, which is a cool concept, especially when it will be expanded (more dices, more mechanics, maybe stronger opponents etc.)

AWSOME.!! really loved mechanics. but when ı died all progress is gone. maybe you can add like journey mod to keep porgress alive

How can I disable vsync? I tried adding -force-vulkan to the command line which did indeed change it to Vulkan, as I could see in MangoHud, and I tried MangoHud’s vsync=1 setting, which sets the Vulkan present mode to “IMMEDIATE”, meaning no vsync, and it’s still locked to 60 fps and won’t go higher. I ask because the cursor is SUPER laggy, like 10 or more frames behind where I’ve moved it. The game looks like it could be fun, but with the cursor being that laggy, it’s very uncomfortable to play.

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An absolute gem in the puzzle genre, this game is nothing short of amazing. Its clever and evolving mechanics will challenge and engage you, while the stunning visuals and immersive atmosphere make every moment enjoyable. A must-play for puzzle enthusiasts looking for an unforgettable experience.

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Bro this game is awesome, tho ive only played it once😂

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Game is cheating, heavy healing dice does not stay on board. 2/10

depends on how many dots it has, or perhaps if it is glass. If it's 1 dot, 1 turn. And if it's glass, it might break.

hi cool game. what engine did you use?

Great game! Well-designed and thought-out for an indie roguelike dungeon-crawler, and the mechanics and monsters are so creative and refreshing for a roguelike.

are there in game cheats yet

nah this game is actually awesome. love it.

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i would pay 20$ for this game easily, love it to death

fr

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I thought pause meant pause...

it does

😂

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i love this

this is very fun and very good! the froggy hero is soo cute as well :3

Very nice, guy! I like it, 10/10

This game is great!  Keep up the awesome work!

Do you plan to distribute direct purchases of newer version, rather than through steam?  I ask because, if it can stand alone, I'd rather give my money to the developer than the distributor.

THE BEST GAME made it to floor 16 and died

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Defiantly getting on steam 10/10

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no gambling 0/10

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Very NicE game, made it to floor 13 and died

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Great game, I got to the big bee, but right before I went into the pond in the middle of the room, leading me to only having 10 hp and dying.

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hey bro how to have endless mode?

GG, you are officially one of the best person of this game, you got further then anybody else

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I think early to mid late game area dice are the way to go, but very late game I think the best dice hand is
-Gold Grow Block & Heal
-Gold Grow Block & Attack
-Silver Block & Boost
-Hollow Mirror
-Hollow Mirror

This allows for ~6 dice worth of effective health each turn. Worst case first turn is 27 shield (3 on both Grow Block dice and 3 on the Block & Boost die) and best case first turn is 34 shield (5 on both Grow Block dice and 2 on the Block & Boost die). 

I can't make assumptions about the average performance because of different face distributions, but I can estimate the average effective health gain to be ~6(n-1)+40 on turn n. (This includes actual hp gained, if you're at max health it will be less).

I would say a good estimate for health is ~80 when you acquire the hand. This would let you survive until the enemies can output ~60-70(?) damage per turn. The strategy would be to outlast+attack enemies until one is left, stop attacking and heal to full, and then kill the last one to move on to the next floor. Bosses are basically the same.

(1 edit)

Another possible build is

-(Max) Gold Grow Terrain dice
-Gold Grow Block & Heal
-Gold Grow Block & Attack
-Silver Block & Boost
-Hollow Mirror

Under the strategy I found this gives turns 1-5 under worst case scenario
1. 17 shield
2. 68 eff. HP
3. 77 eff. HP
4. 110 eff. HP
5. 123 eff. HP

I think this would beat enemy output up to ~80 at 80 Max HP.

The strategy with this build is as follows

M=Mirror
T=Terrain
H=Block & Heal
A=Block & Attack
B=Block & Boost
_=Empty

Alternate between

#  #  M #  #           
#  _  #  _  #            
A  #  B   #  T             
#  _  #  _  #
#  #  H  #  #

and

#  #  A  #  #
#  _  #  _  #
M #  B   #  H
#  _  #  _  #
#  #  T  #  #

If B rolls 3 instead of 2 then put B in the diagonal between A and M, to boost both T and H.

Apparently terrain dice go in the discard and don't get drawn into your hand until the second turn after, so this deck doesn't work anyways, disregard

Yeah, that is the whole problem that I have with Terrain, and it is also why I love Terrain, you know, if the Terrain isn't there half of the turns, then I can get a new one, but then my consistency is low and it doesn't work.

Anyway, you are a great mathematician and you definitely found out some of the best strategies, I wouldn't be surprised if you were able to reach floor 60.

But now I wonder, is there any situation where getting a "gold glass Heal and Block" is worth it?

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