Maybe it'd be a good idea to make that more obvious in-game. Also, I just noticed the discard pile... what does that do exactly? I can't quite work it out.
Endless mode, maybe preset rooms with progressive difficulty
Make it work on mobile. Shouldn’t be too difficult most controls are with the mouse.
Better explanations for what each enemy does. Maybe say their damage and abilities when you hover over them
Other than that more content
Keep up the good work.
Edit: For number two it works on mobile but you need to click mobile friendly in settings or else it says “This game is not designed to run on your device. Add it to a collection to play later, or you can try to run it anyway.”
Well, this is a Roguelite. Roguelikes and Roguelites are well known for resetting all (or in Roguelites' case *almost* all) progress on death, and it is supposed to be that each time you die, you basically play the game from the beginning. This mostly depends on opinion tbh.
love it ... straight forward ... simple, effective ...
If I had any requests/suggestions, it would be to add a way to increase the number of dice I could use per round, and im still unclear about how my dice deck corolates to what I get in a round ... maybe even an "oh shit" button when there are phases that are basically unbeatable.
Really amazing game found by the YT Retromation, there is a big potential of this game, and I could really see it expand in a full game, with more ennemies, dices, boards rotation etc. with a system like slay the spire it would be really awesome.
Keep up the good work guys. After 6 attents, I finally reach the boss but fail to defeat it!
I've really enjoyed this game so far. I think the potential is there for a really great game. The mechanics are simple to understand, but there's a fair bit of strategy to it all. The art, music, enemy variety, and dice variety are all lacking, but I think you've done the hardest and most important part already: making your game fun. I hope you take this idea and run with it. I'd love to see a full-fledged Die in the Dungeon game.
It's amazing. It's the best thing I've played. But I got so sad when I died and lost all my progress! This should be a full-on paid game. It's that great! I personally love the Hollow Dice, as I didn't get any way of upgrading my Energy. If this game had a map or checkpoints every 10 floors (if you die), it would be even better! Perfect, even.
love it hope to see updates it does not feel quiet polished yet and still feels slow, hope to see maybe pick 2 out of 3 chooses to make it a bit faster so you can pick and remove dice.
The uptade is amazing. I loved the new dices and the new property of dice. Also the atack heavy dices. Now we have more possibilities. And not be able to choice the enemy that i want to attack was something that was bothering me, so now that we have this option i think the game is pretty nice.
You've built a menacingly simple game here that deserves high praise. I encourage you to continue work on it because I truly think you have a winner here.
this game. THIS. GAME. it was hard, took me weeks to finish it, when i got to the final floor i screeched at the bee thing. the bee queen thing. i was able to beat her first try, then screeched for a few more minutes. 10 out of 10, wouldnt plat again but would reccomend.
Honestly its an amazing game with really simple and easy to grasp mechanics. I just wish there was more levels and bosses because I really wanted to make my loadout perfect. I know one person's opinion may not mean much but I'm just trying to say that if this game was fleshed out given more dungeons maybe add a few more dice kinds like a multidice that lets you place 2-4 dice down at the cost of 1 energy. Adding a shop level to buy certain kinds of dice and then adding a gold dice that gives coins. There could be 4 sided, 8 sided, 10 sided, ect dice. Maybe add a reward like +1 damage, +1 armor up, or +1 heal up to all dice. This may change it from a rougelite to a rougelike instead though. I just can't help but see real and amazing potential in this game. I'm reminded of hollow knight with how everything is a bug and what you use to fight is a nail, I'm reminded of many other rougelike games I enjoy, and I am reminded of all the more difficult games I have played. I apologize if I am being presumptuous by giving suggestions but I just think this game could become a smash hit.
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One suggestion I have is to be able to view your deck between rounds.
It's kind of annoying to get remove/upgrade dice but you can't remember your precise deck... like, do I have any dice I want to remove?
Hey! You can actually click on the deck bag when deciding which reward to pick. Thanks for playing :)
Aaaah! I had no idea (obviously).
Maybe it'd be a good idea to make that more obvious in-game. Also, I just noticed the discard pile... what does that do exactly? I can't quite work it out.
Amazing game. Very challenging, very like rogue!
NICE GAME BRO !
Really nice game!
I have a few suggestions:
Keep up the good work.
Edit: For number two it works on mobile but you need to click mobile friendly in settings or else it says “This game is not designed to run on your device. Add it to a collection to play later, or you can try to run it anyway.”
OMG! this game is amazing! I really like your dice combat syste
I think that restarting on floor 1 is not the best death system though .
Well, this is a Roguelite. Roguelikes and Roguelites are well known for resetting all (or in Roguelites' case *almost* all) progress on death, and it is supposed to be that each time you die, you basically play the game from the beginning. This mostly depends on opinion tbh.
Hello
I really like your game but can you make so that when we choose to gain a dice if we like none of them we could skip them (or reroll)
the music is really bad but the game could be great with some more polish you should keep working on this after the gamejam and add some stuff!
this game is awesome
I've been playing this game for 6 hours now I need a hospital
not good for you
Brilliant idea, design and execution!
I really enjoyed the game, sadly i wasn't able to defeat the enemy on the final floor so i'l try again :)
yesss a new update :DA
Can't wait for more :)
Yessss finally attack option I've been waiting for!
this is such a cool little idea and the art style is super charming!
I struggle to find bad games with frogs
Reducing the amound dice you remove from the deck destroyed my main strat :(
Wow sadly after you beat it theres not much left to do i scene all dice types and such, plus theres no infinite mode or unlockables
Yay! I completed this game already! I tried a lot of time to beat this game. I played this game 4th or 5th time :000 I'm happy!
Gratz! ^^
Thx :00
Nice game, i played for two hours ^^
Fun game, love it! Congratz
Looks great
love it ... straight forward ... simple, effective ...
If I had any requests/suggestions, it would be to add a way to increase the number of dice I could use per round, and im still unclear about how my dice deck corolates to what I get in a round ... maybe even an "oh shit" button when there are phases that are basically unbeatable.
This could maybe be added in a mode? Like "Easy" would have more dice slots, more starting health, hard would have one less dice slot, etc.
that would be cool! ... I'm such a super casual gamer lol ... I am ALL about easy modes! lol
more dice per round would just make this way too easy, I mean all you have to do is get a cpl hollow dice anyway
Really amazing game found by the YT Retromation, there is a big potential of this game, and I could really see it expand in a full game, with more ennemies, dices, boards rotation etc. with a system like slay the spire it would be really awesome.
Keep up the good work guys. After 6 attents, I finally reach the boss but fail to defeat it!
İf you are reading ths comment...
WHAT ARE YOU WAİTİNG DOWNLOAD NOW!
This game is so good you should play
I've really enjoyed this game so far. I think the potential is there for a really great game. The mechanics are simple to understand, but there's a fair bit of strategy to it all. The art, music, enemy variety, and dice variety are all lacking, but I think you've done the hardest and most important part already: making your game fun. I hope you take this idea and run with it. I'd love to see a full-fledged Die in the Dungeon game.
I have a gold hollow & crystal heal die and it only rolls 3 or 4
so i chose the gold block die that only rolls 5 or 6
did i chose wrong?
edit: two minutes later i got that again so i chose the healing die now i am at floor 15 help there is a hard boss there
It's amazing. It's the best thing I've played. But I got so sad when I died and lost all my progress! This should be a full-on paid game. It's that great! I personally love the Hollow Dice, as I didn't get any way of upgrading my Energy. If this game had a map or checkpoints every 10 floors (if you die), it would be even better! Perfect, even.
Edit: 5th try, still haven't beaten it.
why so hard like is it just me but i have been playing this game for hours
still hve not beaten it yet
like 20th try each 30 mins at least
love it hope to see updates it does not feel quiet polished yet and still feels slow, hope to see maybe pick 2 out of 3 chooses to make it a bit faster so you can pick and remove dice.
The uptade is amazing. I loved the new dices and the new property of dice. Also the atack heavy dices. Now we have more possibilities. And not be able to choice the enemy that i want to attack was something that was bothering me, so now that we have this option i think the game is pretty nice.
You've built a menacingly simple game here that deserves high praise. I encourage you to continue work on it because I truly think you have a winner here.
Awesome game. I love the mix of styles and how the game is looks so fun with it. Congrats!
Hey, thanks for the video!
this game. THIS. GAME. it was hard, took me weeks to finish it, when i got to the final floor i screeched at the bee thing. the bee queen thing. i was able to beat her first try, then screeched for a few more minutes. 10 out of 10, wouldnt plat again but would reccomend.
Honestly its an amazing game with really simple and easy to grasp mechanics. I just wish there was more levels and bosses because I really wanted to make my loadout perfect. I know one person's opinion may not mean much but I'm just trying to say that if this game was fleshed out given more dungeons maybe add a few more dice kinds like a multidice that lets you place 2-4 dice down at the cost of 1 energy. Adding a shop level to buy certain kinds of dice and then adding a gold dice that gives coins. There could be 4 sided, 8 sided, 10 sided, ect dice. Maybe add a reward like +1 damage, +1 armor up, or +1 heal up to all dice. This may change it from a rougelite to a rougelike instead though. I just can't help but see real and amazing potential in this game. I'm reminded of hollow knight with how everything is a bug and what you use to fight is a nail, I'm reminded of many other rougelike games I enjoy, and I am reminded of all the more difficult games I have played. I apologize if I am being presumptuous by giving suggestions but I just think this game could become a smash hit.
i think i am addicted to this
Love it, pretty hard