Finally seen the final boss! Kicked my ass in a single attack thought. I should at least should have a chance to fight him for a bit. Anyway, it's still one of the most fun games ever made.
fully level up your block dice and increase your hp as much as possible, and if you dont know, if you put a honey dice with the honey (?) going onto a crown mark spot, it will increase any dice put on that spot by x2, and then x4 for two dice on that spot. the different levels have the same config as the boost die do. basically get mad block dice and focus on doing damage when the queen is not attacking. i would recomend 30+ hp going into the fight. idk if this makes much sense but the biggest game changer for me was the boost die and the crown marked spots and honey duce. i hope this helps! :)
I just made an observation: If you choose a new dice for completing a level you can sometimes find a mundane attack or defense dice that have a slightly higher percentage or rolling 6 as you can see. Now if you add the face values together and divide by six, you'll be able to see the average power of each dice. The standard defense dice at top tier (4+4+5+5+6+6= 30/6 = average value is 5) whereas the other dice (6+6+6+5+5+4= 32/6 = average value is 5.3). In the case of the defense dice this becomes interesting when compared to a top tier Lucky 1 dice (6+6+6+6+6+1 = 31/6 = average value is 5.16). My conclusion is that if you can choose which dice to put a Grow tag on, chose the mundane one you get as a reward. It will, on average, outperform the starter dice, and if a Heavy tag is applied to it, it'll even outperform the Lucky 1 with Grow.
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Finally seen the final boss!
Kicked my ass in a single attack thought. I should at least should have a chance to fight him for a bit. Anyway, it's still one of the most fun games ever made.
Not much compared to other people, but still a personal bes
Overkill maybe?
I LOVE THIS ITS SO ADDICTING
really fun game, wasent exepecting it
Tips for the honey bee???
fully level up your block dice and increase your hp as much as possible, and if you dont know, if you put a honey dice with the honey (?) going onto a crown mark spot, it will increase any dice put on that spot by x2, and then x4 for two dice on that spot. the different levels have the same config as the boost die do. basically get mad block dice and focus on doing damage when the queen is not attacking. i would recomend 30+ hp going into the fight. idk if this makes much sense but the biggest game changer for me was the boost die and the crown marked spots and honey duce. i hope this helps! :)
the honey that comes out of the honey dice or the honey dice themself?
yeah i need help with that too. i have got to it twice but i am confused af
really fun game
So good
THIS GAME IS AWESOME!!!!!
Thank you for this greath game. I really enjoy it!
I just made an observation: If you choose a new dice for completing a level you can sometimes find a mundane attack or defense dice that have a slightly higher percentage or rolling 6 as you can see. Now if you add the face values together and divide by six, you'll be able to see the average power of each dice. The standard defense dice at top tier (4+4+5+5+6+6= 30/6 = average value is 5) whereas the other dice (6+6+6+5+5+4= 32/6 = average value is 5.3). In the case of the defense dice this becomes interesting when compared to a top tier Lucky 1 dice (6+6+6+6+6+1 = 31/6 = average value is 5.16). My conclusion is that if you can choose which dice to put a Grow tag on, chose the mundane one you get as a reward. It will, on average, outperform the starter dice, and if a Heavy tag is applied to it, it'll even outperform the Lucky 1 with Grow.
this is really fun ngl
I died at floor 20 to the queen bee
in a BR
lts a good dame